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Sam Kramer

I became familiar and  passionate about 3D art back in 2012. I was just beginning to learn the basics of programs like Autodesk Maya and the Unity3D game engine, which ultimately led to my decision of enrolling at Full Sail University in the Game Art Degree program. I graduated in 2016 as Salutatorian and with multiple awards, including the Advanced Achievement Award. I have found that 3D modeling for props and environments is where my true passion lies, and I am eager to continue learning all that I can in order to learn new skills and refresh old ones.

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