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Modeled in Autodesk Maya and textured in Substance Painter. This piece was inspired by the 2013 reboot of Tomb Raider, one of my favorite video game franchises. UV layouts, and Texture Maps below.





High-Res
Low-Res

Axe UV

Axe Base Color

Axe Metallic

Axe Roughness

Axe Normal
UVs & Texture Maps
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