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Modeled in Autodesk Maya and textured in Substance Painter. This piece was inspired by the 2013 reboot of Tomb Raider, one of my favorite video game franchises. UV layouts, and Texture Maps below.
High-Res
Low-Res
Axe UV
Axe Base Color
Axe Metallic
Axe Roughness
Axe Normal
UVs & Texture Maps
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