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Modeled in Autodesk Maya and textured using Substance Painter, Photoshop & Crazybump, and rendered out in Unreal Engine 4. The outside grass was created using Maya Paint Effects and exported out for use in UE4. This environment was inspired by an image I found in an architecture magazine. Breakdown images below.

Maya Render

Unlit (UE4)

Lighting Only (UE4)

Detail Lighting (UE4)

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